Commander Intelligence
Aesi, Tyrant of Gyre Strait - Synergies
Support packages and cards that fit this commander's plan.
Synergy Summary
Support packages to check
Aesi, Tyrant of Gyre Strait has 72 connected cards across Additional land plays, Ramp and land-to-battlefield, Fetch and utility lands support packages. Start with the role on each card, then use the support package to decide whether it fits the commander plan.
Support Package Map
Cards that fit this commander
Cards are grouped from existing roles, support-package notes, and attached market context. These are cards to check, not a full decklist.
Additional land plays8 cards
Extra land permissions are cumulative but still use turn-level land-play counting.
Additional land playExplorationUSG versionView card ->
Opponent-turn land play supportBurgeoningSTH versionView card ->
Additional land play creatureAzusa, Lost but SeekingM21 versionView card ->
Top-deck land and extra playOracle of Mul DayaOTC versionView card ->
Extra land and fixingDryad of the Ilysian GroveM3C versionView card ->
Additional land play bodyWayward SwordtoothLCC versionView card ->
Land-to-battlefield creatureSakura-Tribe ScoutSOK versionView card ->
Colorless land-to-battlefield creatureWalking AtlasWWK versionView card ->Ramp and land-to-battlefield11 cards
Putting lands onto the battlefield does not consume a land play, but still triggers Aesi.
Land rampNature's LoreMSC versionView card ->
Land rampThree VisitsWHO versionView card ->
Fixing rampFarseekTDC versionView card ->
Basic land rampRampant GrowthOTC versionView card ->
Creature rampSakura-Tribe ElderC19 versionView card ->
Two-land instant rampHarrowPLST versionView card ->
Ramp and hand landCultivateC13 versionView card ->
Ramp and hand landKodama's ReachUMA versionView card ->
Two-Forest rampSkyshroud ClaimNEM versionView card ->
Mass land conversionScapeshiftM19 versionView card ->
Mass land recursionSplendid ReclamationVOW versionView card ->Fetch and utility lands11 cards
A fetch land can create two separate Aesi triggers.
Simic fetch landMisty RainforestMH2 versionView card ->
Basic fetch landPrismatic VistaZNE versionView card ->
Budget fetch landFabled PassageTMC versionView card ->
Budget fetch landEvolving WildsLCC versionView card ->
Budget fetch landTerramorphic ExpanseBLC versionView card ->
Two-basic utility landMyriad LandscapeCMA versionView card ->
Two-basic utility landBlighted WoodlandZNC versionView card ->
Spell-recursion landMystic SanctuaryMKC versionView card ->
Landfall token landField of the DeadM20 versionView card ->
Utility interaction landBoseiju, Who EnduresNEO versionView card ->
Utility interaction landOtawara, Soaring CityNEO versionView card ->Land recursion8 cards
Playing lands from graveyard consumes land plays; returning lands directly does not.
Play lands from graveyardRamunap ExcavatorM3C versionView card ->
Play lands from graveyardCrucible of WorldsM19 versionView card ->
Land recursion and trigger doublerAncient GreenwardenZNR versionView card ->
Permanent recursionConduit of WorldsMSC versionView card ->
Land return to handLife from the LoamTDC versionView card ->
Mass land recursionAftermath AnalystEOC versionView card ->
Death-trigger mass recursionWorld ShaperOTC versionView card ->
Land recursion landPetrified FieldODY versionView card ->Bounce and replay6 cards
Returning a land to hand is not landfall; replaying or putting it back is.
Land return and discardTrade RoutesMMQ versionView card ->
Land return token makerMeloku the Clouded MirrorMMA versionView card ->
Bounce landSimic Growth ChamberC15 versionView card ->
Self-return landGhost TownTMP versionView card ->
Untap combo spellTidal BoreMMQ versionView card ->
Counterspell with land returnDepriveROE versionView card ->Landfall token payoffs8 cards
Mass land entries create separate landfall and Aesi triggers.
Landfall token producerScute SwarmM3C versionView card ->
Token finisherAvenger of ZendikarOTC versionView card ->
Landfall Beast producerRampaging BalothsIMA versionView card ->
Landfall token commander supportGreensleeves, Maro-SorcererDMC versionView card ->
Landfall Elemental producerZendikar's RoilZNC versionView card ->
Landfall resource tokensTireless ProvisionerLTC versionView card ->
Landfall CluesTireless TrackerMOC versionView card ->
Landfall manaLotus CobraBLC versionView card ->Land tutors and finishers8 cards
Separate direct Aesi relationships from generic legal finishers.
Instant land tutorCrop RotationULG versionView card ->
Colorless land tutorExpedition MapZEN versionView card ->
Land tutorSylvan ScryingMRD versionView card ->
Two-land tutorHour of PromiseOTC versionView card ->
Mass land tutorReshape the EarthCMR versionView card ->
Token finisherCraterhoof BehemothTDM versionView card ->
Tutor and finisherFinale of DevastationWAR versionView card ->
Draw-combo finisherThassa's OracleTHB versionView card ->Verified land combos4 cards
Combo records keep exact Islands, land plays, zones, draw replacement, and outlets separate.
Reap the Tides evolution8 cards
Reap the Tides is original lineage; Jump Scare is later membership.
Precon value retainCoiling OracleBLC versionView card ->
Precon recursion retainEternal WitnessM3C versionView card ->
Precon land-to-battlefield spellGrowth SpiralLTC versionView card ->
Precon extra land and drawExploreCMR versionView card ->
Precon land-return threatTrench BehemothCMR versionView card ->
Precon sea monsterStormtide LeviathanCMR versionView card ->
Precon ramp retainSol RingLCC versionView card ->
Precon ramp retainArcane SignetSOC versionView card ->



