Commander Intelligence
Teval, the Balanced Scale - Synergies
Support packages and cards that fit this commander's plan.
Synergy Summary
Support packages to check
Teval, the Balanced Scale has 85 connected cards across Self-mill and graveyard setup, Land recursion and graveyard lands, Repeatable graveyard-exit engines support packages. Start with the role on each card, then use the support package to decide whether it fits the commander plan.
Support Package Map
Cards that fit this commander
Cards are grouped from existing roles, support-package notes, and attached market context. These are cards to check, not a full decklist.
Self-mill and graveyard setup9 cards
These cards stock your own graveyard with lands, creatures, and flashback or recursion targets. Opponent mill is only useful when it also serves Teval's plan.
Landfall self-mill setupHedron CrabTDC versionView card ->
Cheap self-mill creatureStitcher's SupplierPLST versionView card ->
Land-finding self-millSatyr WayfinderOTC versionView card ->
Repeatable self-mill selectionRipples of UndeathMH3 versionView card ->
Ramp or self-millSkull ProphetTDC versionView card ->
Upkeep self-mill and recoveryNyx WeaverC20 versionView card ->
Instant-speed graveyard setupGrisly SalvageCMA versionView card ->
Self-mill and recoveryGrapple with the PastDSC versionView card ->
Mill and land recovery engineHedge ShredderDSK versionView card ->Land recursion and graveyard lands11 cards
A land returning, being played, or being recovered from the graveyard can support Teval. Multiple lands leaving together still count as one Teval trigger.
Dredge landDakmor SalvageFUT versionView card ->
Land recursion engineLife from the LoamTDC versionView card ->
Play lands from graveyardConduit of WorldsMSC versionView card ->
Creature land recursionRamunap ExcavatorM3C versionView card ->
Premium land recursionCrucible of WorldsM19 versionView card ->
Attack mill and mass land returnWorld ShaperOTC versionView card ->
Self-mill and mass land returnAftermath AnalystEOC versionView card ->
Land setup and recoveryShigeki, Jukai VisionaryNEO versionView card ->
Creature sacrifice and land tutorWight of the ReliquaryMH3 versionView card ->
Utility land tutorCrop RotationULG versionView card ->
Modal recovery landBala Ged RecoveryZNR versionView card ->Repeatable graveyard-exit engines6 cards
Separate casts, returns, escapes, retrace plays, and encore or delve decisions can trigger Teval over time. Cards exiled together for one cost are one event.
Landfall graveyard returnBloodghastLCC versionView card ->
Escape value threatUro, Titan of Nature's WrathM3C versionView card ->
Permanent recursion engineMuldrotha, the GravetideCMR versionView card ->
Delve drawTreasure CruisePLST versionView card ->
Delve card selectionDig Through TimeWOC versionView card ->
Delve threat and recursion sinkTasigur, the Golden FangTSR versionView card ->Sacrifice outlets5 cards
Prioritize outlets that refund mana, mill opponents, draw cards, or convert deaths into damage. A recursive creature without an outlet is not a loop.
Mana sacrifice outletPhyrexian AltarUMA versionView card ->
Noncombat mill outletAltar of DementiaTMP versionView card ->
Colorless mana sacrifice outletAshnod's AltarCHR versionView card ->
Draw outlet and creature-control engineYawgmoth, Thran PhysicianDMR versionView card ->
Noncombat damage payoffSyr Konrad, the GrimPLST versionView card ->Reanimation and graveyard payoffs9 cards
Separate setup, single-target reanimation, mass reanimation, and repeatable recursion before reading any card as a market signal.
Reanimation with flashbackDread ReturnTSP versionView card ->
Cards-leaving-graveyard payoffTeval's JudgmentTDC versionView card ->
Self-mill reanimation DragonColossal Grave-ReaverTDC versionView card ->
Two-creature reanimationVictimizeUSG versionView card ->
Creature graveyard tutorBuried AliveWTH versionView card ->
Efficient single-target reanimationReanimateLTC versionView card ->
Reanimation AuraAnimate DeadMKC versionView card ->
Token maker with flashbackWelcome the DeadTDC versionView card ->
Repeatable creature recursionMeren of Clan Nel TothCMM versionView card ->Zombie and token payoffs6 cards
Token payoffs are strongest when they use Teval's Zombie tokens as mana, sacrifice material, landfall support, or a finishing board. Treat the Druid subtype as rules text, not a supported typal lane.
Creature-leaving-graveyard payoffInsidious RootsMKM versionView card ->
Cards-leaving-graveyard token payoffTormod, the DesecratorCMR versionView card ->
Landfall Treasure or FoodTireless ProvisionerLTC versionView card ->
Token-board finisherCraterhoof BehemothTDM versionView card ->
Budget-style token finisherEnd-Raze ForerunnersGN3 versionView card ->
Graveyard-size and sacrifice finisherJarad, Golgari Lich LordCMA versionView card ->Verified combo: Teval and Skeleton1 cards
The Skeleton loop is verified with Phyrexian Altar, but it remains outlet-required until another card converts infinite triggers into a win.
Verified combo: Tortured Existence1 cards
The Tortured Existence loop is verified with Phyrexian Altar, a creature in hand, and a creature in graveyard. It still needs a payoff.
Verified combo: Six and Circle2 cards
Six plus Circle is verified but turn-bound by retrace and better as the one primary combo family in a tuned Bracket 3 list.
Conditional Gravecrawler combos1 cards
Gravecrawler needs a Zombie, a sacrifice outlet, black mana, and a payoff. Teval helps with Zombies but does not solve every requirement.
Unverified combo review1 cards
Kheru Goldkeeper and similar payoff claims need a named refund step and outlet before promotion from review note to public combo.
Protean Hulk packages1 cards
Hulk can find compact creature piles, but publish it as a package only when the pile, mana, outlet, and payoff are listed.
Draw and selection5 cards
Prefer draw and selection that rewards graveyard casts, returns, sacrifice loops, or land recursion instead of generic draw padding.
Graveyard-cast and return drawRiver KelpieC19 versionView card ->
Landfall life and drawTatyova, Benthic DruidPLST versionView card ->
Extra land and landfall drawAesi, Tyrant of Gyre StraitDSC versionView card ->
Graveyard-linked card advantageLost Monarch of IfnirDRC versionView card ->Value payoff under reviewIrma, the Gold FangDraw and selectionView card ->Card choice comparisons3 cards
Compare role, mana, current inclusion, exact version, CardTrader inventory, TCGplayer price, and Pricing Confidence before deciding an upgrade matters.
Budget options1 cards
Budget cards matter when they supply setup, recursion, protection, or a finisher slot. Check price confidence before calling anything cheap.
Attack support and protection6 cards
Teval's attack trigger matters, so haste, protection, evasion, and recursion-based protection can be real support rather than generic padding.
Graveyard evasionWonderJUD versionView card ->
Haste and shroud equipmentLightning GreavesDRC versionView card ->
Haste and hexproof equipmentSwiftfoot BootsC14 versionView card ->
Modal recursion protectionMalakir RebirthZNR versionView card ->
Land-sacrifice protectionSylvan SafekeeperMH3 versionView card ->
Cheap protectionTamiyo's SafekeepingFDC versionView card ->Protection and graveyard hate answers3 cards
Protect the commander, answer Rest in Peace effects, and keep utility lands available. Graveyard decks should not ignore hate.
Interaction and utility5 cards
Prefer interaction that overlaps with tokens, recursion, lands, or reanimation before calling it Teval-specific.
Lands and finishers8 cards
Premium lands and optional combo packages are build-dependent. Dark Depths plus Thespian's Stage is a check, not a mandatory Teval package.
Landfall Zombie engineField of the DeadM20 versionView card ->
Premium optional land comboDark DepthsM3C versionView card ->
Utility land and optional combo pieceThespian's StageWHO versionView card ->
Defensive utility landGlacial ChasmICE versionView card ->
Utility land tutorUrza's CaveMH3 versionView card ->
Utility land protectionTalon Gates of MadaraM3C versionView card ->
Land-count finisherMultani, Yavimaya's AvatarPDOM versionView card ->
Mass land return finisherLumra, Bellow of the WoodsBLB versionView card ->Cuts and traps1 cards
Cut packages that create one big simultaneous graveyard movement but pretend to make many Teval triggers, or combo families missing a payoff.




















