Teval, the Balanced Scale

Commander Intelligence

Teval, the Balanced Scale - Synergies

Support packages and cards that fit this commander's plan.

Synergy Summary

Support packages to check

Teval, the Balanced Scale has 85 connected cards across Self-mill and graveyard setup, Land recursion and graveyard lands, Repeatable graveyard-exit engines support packages. Start with the role on each card, then use the support package to decide whether it fits the commander plan.

Support Package Map

Cards that fit this commander

Cards are grouped from existing roles, support-package notes, and attached market context. These are cards to check, not a full decklist.

20 groups
Self-mill and graveyard setup9 cards

These cards stock your own graveyard with lands, creatures, and flashback or recursion targets. Opponent mill is only useful when it also serves Teval's plan.

Land recursion and graveyard lands11 cards

A land returning, being played, or being recovered from the graveyard can support Teval. Multiple lands leaving together still count as one Teval trigger.

Repeatable graveyard-exit engines6 cards

Separate casts, returns, escapes, retrace plays, and encore or delve decisions can trigger Teval over time. Cards exiled together for one cost are one event.

Sacrifice outlets5 cards

Prioritize outlets that refund mana, mill opponents, draw cards, or convert deaths into damage. A recursive creature without an outlet is not a loop.

Reanimation and graveyard payoffs9 cards

Separate setup, single-target reanimation, mass reanimation, and repeatable recursion before reading any card as a market signal.

Zombie and token payoffs6 cards

Token payoffs are strongest when they use Teval's Zombie tokens as mana, sacrifice material, landfall support, or a finishing board. Treat the Druid subtype as rules text, not a supported typal lane.

Verified combo: Teval and Skeleton1 cards

The Skeleton loop is verified with Phyrexian Altar, but it remains outlet-required until another card converts infinite triggers into a win.

Verified combo: Tortured Existence1 cards

The Tortured Existence loop is verified with Phyrexian Altar, a creature in hand, and a creature in graveyard. It still needs a payoff.

Verified combo: Six and Circle2 cards

Six plus Circle is verified but turn-bound by retrace and better as the one primary combo family in a tuned Bracket 3 list.

Conditional Gravecrawler combos1 cards

Gravecrawler needs a Zombie, a sacrifice outlet, black mana, and a payoff. Teval helps with Zombies but does not solve every requirement.

Unverified combo review1 cards

Kheru Goldkeeper and similar payoff claims need a named refund step and outlet before promotion from review note to public combo.

Protean Hulk packages1 cards

Hulk can find compact creature piles, but publish it as a package only when the pile, mana, outlet, and payoff are listed.

Draw and selection5 cards

Prefer draw and selection that rewards graveyard casts, returns, sacrifice loops, or land recursion instead of generic draw padding.

Card choice comparisons3 cards

Compare role, mana, current inclusion, exact version, CardTrader inventory, TCGplayer price, and Pricing Confidence before deciding an upgrade matters.

Budget options1 cards

Budget cards matter when they supply setup, recursion, protection, or a finisher slot. Check price confidence before calling anything cheap.

Attack support and protection6 cards

Teval's attack trigger matters, so haste, protection, evasion, and recursion-based protection can be real support rather than generic padding.

Protection and graveyard hate answers3 cards

Protect the commander, answer Rest in Peace effects, and keep utility lands available. Graveyard decks should not ignore hate.

Interaction and utility5 cards

Prefer interaction that overlaps with tokens, recursion, lands, or reanimation before calling it Teval-specific.

Lands and finishers8 cards

Premium lands and optional combo packages are build-dependent. Dark Depths plus Thespian's Stage is a check, not a mandatory Teval package.

Cuts and traps1 cards

Cut packages that create one big simultaneous graveyard movement but pretend to make many Teval triggers, or combo families missing a payoff.

Next Checks

Where to go next