Commander Intelligence

Raphael, Fiendish Savior - Combos & Interactions

Verified sequences, reviewed requirements, interruption points, and rules notes.

Combo Summary

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Verified combos1Reviewed interactions0Commander-required0Last reviewedJul 17, 2026

Combos & Interactions

Requirements and sequence

These are reviewed gameplay relationships, not a decklist and not proof that a card is moving in the market.

1 lines

Infinite

Pitiless Plunderer, Ashnod's Altar, and Reassembling Skeleton loop

Verified

Infinite colorless mana, infinite enters-the-battlefield events, infinite leaves-the-battlefield events, infinite death triggers, infinite sacrifice triggers, and infinite Treasure creation and sacrifice.

Required Cards

Setup

  • Pitiless Plunderer, Ashnod's Altar, and Reassembling Skeleton are available.
  • Reassembling Skeleton can be returned from the graveyard.
  • The Treasure supplies black mana for Reassembling Skeleton's activation.
  • Raphael is optional and only supplies graveyard-condition and Devil-token synergy.

Sequence

  1. Sacrifice Reassembling Skeleton to Ashnod's Altar.
  2. Add two colorless mana.
  3. Pitiless Plunderer creates a Treasure.
  4. Sacrifice the Treasure for black mana.
  5. Pay {1}{B} to return Reassembling Skeleton tapped.
  6. Retain one colorless mana.
  7. Repeat.

Interruption Points

  • Remove Pitiless Plunderer.
  • Remove or disable Ashnod's Altar.
  • Exile Reassembling Skeleton from the graveyard.
  • Stop activated abilities or graveyard recursion.
  • Remove any payoff before the loop converts into a win.

Rules notes: Raphael is not required for the loop. The loop puts a creature card into your graveyard, so it can satisfy Raphael for that turn. A payoff is still required to win unless infinite colorless mana is otherwise enough. Raphael rule 1: Raphael's anthem affects other Demons, Devils, Imps, and Tieflings you control. Raphael rule 2: Raphael does not affect himself because the anthem says other. Raphael rule 3: A creature with several supported types receives the bonus once from one Raphael. Raphael rule 4: Raphael checks at the beginning of each end step, not only your end step. Raphael rule 5: The end-step ability has an intervening-if condition and must be true as the ability triggers and resolves. Raphael rule 6: A creature card must be put into your graveyard from anywhere during that turn. Raphael rule 7: The card does not need to remain in the graveyard for the condition to have happened. Raphael rule 8: Creature tokens are not cards and do not satisfy the condition. Raphael rule 9: Nontoken creature permanents normally qualify when they die and go to your graveyard. Raphael rule 10: Discarded and milled creature cards qualify. Raphael rule 11: Several qualifying creature-card events during one turn still make one token from one normal Raphael trigger. Raphael rule 12: The Devil token is created only as the end-step ability resolves. Raphael rule 13: The Devil token's death ability targets. Raphael rule 14: The Devil token is the damage source for its own death trigger, not Raphael. Raphael rule 15: The Devil's death trigger exists independently after the token ceases to exist. Raphael rule 16: Graveyard replacement effects can prevent the creature-card condition. Raphael rule 17: A missed beginning-of-end-step trigger does not trigger retroactively later in the turn. Raphael rule 18: Multiple Raphaels create separate triggers if each one sees the condition. Raphael rule 19: Panharmonicon does not apply to Raphael's end-step trigger. Raphael rule 20: Strionic Resonator can copy Raphael's triggered ability if timing and targets are legal. Raphael rule 21: Roaming Throne requires independent validation before it is treated as a core Raphael card. Raphael rule 22: The Devil token's post-death lifelink damage interaction remains an explicit verifier item before publication-level claims.

Last reviewed: Jul 17, 2026

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