Commander Intelligence
Ghoulcaller Gisa - Synergies
Support packages and cards that fit this commander's plan.
Synergy Summary
Support packages to check
Ghoulcaller Gisa has 180 connected cards across High-power sacrifice targets, Power amplification, Haste and untap support support packages. Start with the role on each card, then use the support package to decide whether it fits the commander plan.
Support Package Map
Cards that fit this commander
Cards are grouped from existing roles, support-package notes, and attached market context. These are cards to check, not a full decklist.
High-power sacrifice targets15 cards
These are targets to convert, not mandatory deck slots.
High-power targetRotting RegisaurPM20 versionView card ->
High-power targetPhyrexian SoulgorgerCSP versionView card ->High-power targetLupine PrototypeHigh-power sacrifice targetsView card ->
High-power targetHunted HorrorRAV versionView card ->High-power targetEater of DaysHigh-power sacrifice targetsView card ->
High-power targetLevelerMRD versionView card ->
Variable high-power targetDeath's ShadowSCH versionView card ->Variable high-power targetNyxathidHigh-power sacrifice targetsView card ->
Power-scaling targetNighthowlerPTHS versionView card ->
Power-scaling targetMortivore9ED versionView card ->Power-scaling targetSewer NemesisHigh-power sacrifice targetsView card ->High-power targetTorgaar, Famine IncarnateHigh-power sacrifice targetsView card ->
High-power targetYargle, Glutton of UrborgMUL versionView card ->
High-power targetDemon of Death's GatePLST versionView card ->
High-power targetPhyrexian DreadnoughtG10 versionView card ->Power amplification18 cards
Power boosts change X before sacrifice; Zombie lords also matter for Thornbite loops.
Power boostNightmare LashMRD versionView card ->Power boostBonehoardPower amplificationView card ->
Power boostBlackblade ReforgedBRR versionView card ->
Power boostCranial Plating40K versionView card ->
Power boostNettlecystPMH2 versionView card ->
Temporary power boostHatredEXO versionView card ->
Counter-based power boostUnspeakable SymbolSCG versionView card ->
Zombie power boostBad MoonLEA versionView card ->Zombie lordCemetery ReaperPower amplificationView card ->
Zombie lordDeath BaronPM19 versionView card ->Zombie lordLord of the AccursedPower amplificationView card ->
Zombie lordUndead WarchiefPLST versionView card ->
Zombie anthemLiliana's MasteryPAKH versionView card ->
Explosive anthemCoat of Arms7ED versionView card ->
Typal scalingDoor of DestiniesSLD versionView card ->
Typal anthem and drawVanquisher's BannerPXLN versionView card ->
Convoke anthemObelisk of UrdZNC versionView card ->Haste and untap support14 cards
Haste, protection, untap, and copied-ability cards need exact rules checks.
Haste and protectionLightning GreavesMPS versionView card ->
Haste and protectionSwiftfoot BootsBRR versionView card ->
Activation supportThousand-Year ElixirSPG versionView card ->
Team hasteCrashing DrawbridgeCMM versionView card ->
Haste landHall of the Bandit LordSLD versionView card ->
Combo untapThornbite StaffMOR versionView card ->
Untap supportPatriar's SealCLB versionView card ->Untap supportPuppet StringsHaste and untap supportView card ->
Untap supportMagewright's StonePLST versionView card ->
Untap and outletStaff of DominationBRR versionView card ->
Untap engineSword of the ParunsRVR versionView card ->
Untap and pumpUmbral MantleSHM versionView card ->
Copied ability candidateRings of BrighthearthMPS versionView card ->
Copied ability candidateIllusionist's BracersRVR versionView card ->Zombie typal scaling15 cards
Zombie Typal is a branch, not proof every Zombie is mandatory.
Zombie lord and recursionLord of the Undead8ED versionView card ->
Zombie payoffChampion of the PerishedSLD versionView card ->
Zombie payoffDiregraf ColossusPSOI versionView card ->
Zombie death replacementHeadless RiderSLD versionView card ->
Zombie draw and discardCryptbreakerPEMN versionView card ->
Zombie card drawUndead AugurH1R versionView card ->
Zombie drainPlague BelcherPAKH versionView card ->
Zombie card drawGraveborn Muse10E versionView card ->
Zombie token scalingEndless Ranks of the DeadDBL versionView card ->
Zombie token payoffOpen the GravesPM19 versionView card ->Zombie evasionGraf HarvestZombie typal scalingView card ->
Zombie mass recursionZombie ApocalypsePDKA versionView card ->
Zombie finisherArmy of the DamnedSCD versionView card ->
Zombie lordTomb TyrantMIC versionView card ->
Zombie supportZul Ashur, Lich LordFDN versionView card ->Aristocrats and token-death payoffs19 cards
Drain, card draw, and edict engines make sacrifice timing matter.
Death-drain payoffBlood ArtistSLD versionView card ->
Death-drain payoffZulaport CutthroatSLD versionView card ->
Death-drain payoffBastion of RemembrancePIP versionView card ->
Black creature payoffAyara, First of LocthwainMUL versionView card ->
Token drain payoffMirkwood BatsLTR versionView card ->Token drain payoffNadier's NightbladeAristocrats and token-death payoffsView card ->Zombie death payoffVengeful DeadAristocrats and token-death payoffsView card ->
Death and graveyard payoffSyr Konrad, the GrimSLD versionView card ->Death-drain payoffFalkenrath NobleAristocrats and token-death payoffsView card ->Death-drain payoffVindictive VampireAristocrats and token-death payoffsView card ->
Edict payoffGrave Pact8ED versionView card ->
Flash edict payoffDictate of ErebosSLD versionView card ->
Creature edict payoffButcher of MalakirSLD versionView card ->
Card drawMorbid OpportunistSPG versionView card ->
Card drawMidnight ReaperSLD versionView card ->
Card drawGrim HaruspexUGIN versionView card ->
Typal death drawSpecies SpecialistSLD versionView card ->
Card draw and sacrifice pressureSmothering AbominationPBFZ versionView card ->
Card drawSkullclampSLD versionView card ->Sacrifice and mana conversion16 cards
These support death triggers, mana, milling, removal, and combo lines.
Mana outletPhyrexian AltarSLC versionView card ->
Mana outletAshnod's AltarBRR versionView card ->
Mill outletAltar of DementiaBRR versionView card ->
Free sacrifice outletCarrion FeederSLD versionView card ->
Free sacrifice outletViscera SeerSLD versionView card ->
Sacrifice outletWoe StriderTHB versionView card ->
Sacrifice outletYahenni, Undying Partisan2X2 versionView card ->
Sacrifice storageSpawning PitJ22 versionView card ->
Damage outletBlasting StationPLST versionView card ->
Removal outletAttritionMP2 versionView card ->
Sacrifice draw and countersYawgmoth, Thran PhysicianFCA versionView card ->
Treasure conversionWarren SoultraderMH3 versionView card ->
Treasure payoffPitiless PlundererPIP versionView card ->
Treasure conversionRuthless TechnomancerNEC versionView card ->
Mana outletSoldevi AdnateALL versionView card ->
Sacrifice payoffPriest of Forgotten GodsSLD versionView card ->Death-value creatures19 cards
Death triggers and ETB bodies make the initial Gisa cost less painful.
Death-value bodySolemn SimulacrumMPS versionView card ->
Death-value bodyWurmcoil EngineBRR versionView card ->ETB bodyMyr BattlesphereDeath-value creaturesView card ->
Zombie body engineGrave TitanPDP12 versionView card ->
Death triggerJunji, the Midnight SkySLC versionView card ->
Death finisherKokusho, the Evening StarDRB versionView card ->
ETB/attack valueArchon of CrueltyDSC versionView card ->
Removal and death valueCavalier of NightPM20 versionView card ->
Board pressureMassacre WurmPM21 versionView card ->
Devotion finisherGray Merchant of AsphodelSLC versionView card ->
Edict creatureFleshbag MarauderSLD versionView card ->
Edict creatureMerciless ExecutionerSLD versionView card ->
Edict creaturePlaguecrafterSLD versionView card ->
Edict creatureAccursed MarauderMH3 versionView card ->Death valueShambling GhastDeath-value creaturesView card ->Death tokenDoomed DissenterDeath-value creaturesView card ->Power-to-token death bodyNested ShamblerDeath-value creaturesView card ->Death tokenCarrier ThrallDeath-value creaturesView card ->Recursive fodderPersistent SpecimenDeath-value creaturesView card ->Recursion and reanimation18 cards
Recursion repeats Gisa's best conversion target and overlaps Reanimator.
ReanimationReanimateF04 versionView card ->
ReanimationAnimate DeadSUM versionView card ->
ReanimationNecromancyMKC versionView card ->
ReanimationDance of the DeadICE versionView card ->
ReanimationVictimizeSPG versionView card ->
Mass recursionLiving DeathG03 versionView card ->
Modal recursion landAgadeem's AwakeningPZNR versionView card ->
ReanimationDread Return40K versionView card ->
ReanimationPersistSPG versionView card ->
Small recursionUnearthSLD versionView card ->
Creature recoveryPhyrexian ReclamationSLD versionView card ->
Creature exchangeTortured ExistenceSLD versionView card ->
Upkeep recursionOversold CemeteryONS versionView card ->Recurring valuePalace SiegeRecursion and reanimationView card ->
Land recursionVolrath's StrongholdSTH versionView card ->
Channel recursionTakenuma, Abandoned MireNEO versionView card ->Land recursionWitch's CottageRecursion and reanimationView card ->
Repeatable topdeck recursionHaunted CrossroadsMMQ versionView card ->Supplemental token production8 cards
Mono-black lacks straightforward legal token doublers comparable to Anointed Procession or Doubling Season.
Death-token payoffPawn of UlamogC17 versionView card ->
Death-token payoffSifter of SkullsPOGW versionView card ->
Token payoffDesecrated TombPM19 versionView card ->
Symmetric token makerGenesis ChamberSLD versionView card ->
Creature-cast token makerEndrek Sahr, Master BreederCMM versionView card ->Death-token payoffOgre SlumlordSupplemental token productionView card ->Death-token payoffGhoulish ProcessionSupplemental token productionView card ->Devotion token makerAbhorrent OverlordSupplemental token productionView card ->Card advantage10 cards
Draw engines should care about death, Zombies, or sacrifice rather than generic value alone.
Sacrifice draw and TreasureDeadly DisputePIP versionView card ->
Sacrifice draw and MapFanatical OfferingLCI versionView card ->Mass sacrifice drawPlumb the ForbiddenCard advantageView card ->
End-step sacrifice pressureBraids, Arisen NightmareGDY versionView card ->
Card draw engineNecropotenceWOT versionView card ->
Cards, Treasure, and bodiesBlack Market ConnectionsACR versionView card ->
Card draw enginePhyrexian Arena9ED versionView card ->
Topdeck engineBolas's CitadelPWAR versionView card ->Ramp and devotion mana15 cards
Mana cards help pay five mana, activation costs, and recursion costs.
RampSol RingLEA versionView card ->
RampArcane SignetPIP versionView card ->
RampCharcoal Diamond7ED versionView card ->
RampMind StoneDCI versionView card ->
Cost reducerJet MedallionTMP versionView card ->
RitualDark RitualLEA versionView card ->
Sacrifice ritualCulling the WeakSLD versionView card ->
RitualCabal RitualV16 versionView card ->
Swamp doublerCrypt GhastRVR versionView card ->
Swamp doublerNirkana RevenantBBD versionView card ->
Coffers creatureMagus of the CoffersPLC versionView card ->
Big mana landCabal CoffersLTC versionView card ->
Mana support landUrborg, Tomb of YawgmothLTC versionView card ->
Devotion landNykthos, Shrine to NyxPPRO versionView card ->
Death-mana engineBlack MarketSLD versionView card ->Protection and resilience13 cards
Protection, rebuy, and counterplay matter because Gisa has no immediate enter value.
ProtectionMithril CoatLTR versionView card ->
ProtectionDarksteel PlateSLD versionView card ->
Protection spellMalakir RebirthZNR versionView card ->
Protection spellUndying MaliceDBL versionView card ->Protection spellNot Dead After AllProtection and resilienceView card ->Protection spellSupernatural StaminaProtection and resilienceView card ->
Protection AuraKaya's GhostformWAR versionView card ->
Commander tax reliefCommand BeaconSLD versionView card ->Commander recoveryCampfireProtection and resilienceView card ->Commander tax reliefNetherborn AltarProtection and resilienceView card ->
Black interactionImp's MischiefPLC versionView card ->
Black counterspellWithering BoonMIR versionView card ->
Defensive interactionSudden SpoilingTSP versionView card ->